Hello!
Some time ago I was reinstalling the tools needed to manually build the games. Doing some testing, I noticed through the firewall that games try to connect to the internet as soon as they are launched. I thought it was something related to metrics, so I turned it off and tested it again using the Platform Example.
But the built games (I’m testing with AppImage) keep trying to connect. What would that be?
Just to make it clear that I don’t know to much about firewall, internet or whatever the related subject is. I’m trying to clear up the doubt, because it was the firewall itself that identified the connection attempt.
Thanks.