I’m very newbie here and this is my first message. I wish to post for another topic to get help but I found a mistake or a bug in Gdevelop.
In Gdevelop’s tutorial wiki >> http://wiki.compilgames.net/doku.php/gdevelop/tutorials/beginnertutorial2 there is a section to add mouse conditon is which “Mouse button pressed” in normaly. However in my copy of Gdevelop’s that section has no!..
Then I tried another one is that Key Pressed to launch bullet fire but that does not work too in preview.
It’s “Mouse button down or touch held”.
Umm thank you for your reply. Unfortunately that does not work too . On the wiki’s guide steps that I implement to my project not work until now. Mouse clicks not launch bullet, enemy tanks not comes toward to my turret, explosions do not happen.
I use Gdevelop on W10 OS that maybe reason
This should work. Do you set “Left” (without ") in the mouse button down condition ?
Yep I have typed it as you type. However nothing happens when I go to preview on browser.
Have you set the image of Bullet ? and Enemy ? (I told that because their icon is blank in the object editor shown on the screenshot)
Yes I have done however they are not shown in Object’s editor. As you said the problem is on that section. What can I do to solve that?
I have solved the problem.
Why that happened have no any idea. After some tries to solve it then I found the solution. Firstly I had added all Object’s Sprite again. Then drag&drop images from Image’s bank editor to images section of Edit the Sprite panel. After all these my project’s assests worked very well.
My propasal is that adding sprite should be automated not manually.
Thanks for all your help
Yes, you need to drag the image from the image bank to the frame list to add it to the object. Just selecting it in the image bank is not enough.