Changing Copy and Pasted Sprites/Texts

Whenever I copy and paste something from one scene to another, the changes that I made to the one copy and pasted into the new scene changes both versions to the same thing. I don’t know if this happens to anyone else, but it’s been happening every since I started using GDevelop…would be something great to fix as re-creating the sprite/text manually tends to be very irritating sometimes. Same thing happens when I duplicate an object. :c

Hello!

Unfortunately, Objects are not intended to be copied between scenes. Objects themselves are references, mostly. When you copy an object you are copying all if the references over too, so when you update it you are modifying the source items.

As far as I understand, this is by design.

Oh, I see. Thank you for the clarification!

I copy and paste things between scenes all the time, but when you edit the sprite of that object then of course you are editing the image that is being used so it will change in all objects that use that image.

I recommend copying the sprite image in the asset folder and changing the copy/pasted object’s reference image/sprite to the new copy. From there, you can edit the sprite again without editing the original one.