Clicker Game Template Issues

Describe the bug

When I publish the GDevelop Clicker Game template found on the GDevelop website, I get an error message that fonts are missing. I am using this with my students so looking for an easy solution.

I’ve found the fonts in the children of two of the objects and changed them to local assets but the game is still looking for the urls of the missing fonts when publishing.

Steps to reproduce

  • From the template, click “open this game example”

  • Create a new game with the template

  • Click “share” and share on gdgames

  • Publish and the error pops up

Share a very simple GDevelop project showing the bug

It has to include the assets along with the game.json

Hey!

Is the clicker game template “Cookie Clicker Pixel Art”? Or is it a different one?

Did you go into your text objects and actually select these fonts from local storage so they don’t try to look for them via url?

You’re probably referring to the default GDevelop Clicker Game template, right? The error message looks something like this?

I tried with both the desktop and web clients, and neither can download the files. It’s probably a permission issue within that project’s directory (and maybe others too) on their server.

This is exactly the error response i’m receiving! Good to know i’m not the only one. Sounds like we will try a different template. Thanks for your help.

This is the one

Thank you all for reporting the issue and investigating. It should be fixed now.

Yes, one of the fonts is not showing an error now. There is a JotiOne-Regular font that is still bringing an error.
Thanks for your help!

Sorry, I removed than one too.

Thanks! New error is now appearing…now the sound is the problem. The game works well, it’s just the publishing where we’re having this issue.

Hello, sorry, I missed your answer.

The next release should fix the issue. It may happen in a few days.

Are you using the web-app?