Dear viewers, playtesters, GDevelopers, Unity downgraders, and Scratch upgraders,
I have two more polls to give to you. The first one is: Should I make a game document? (Yes, I haven’t!) The second one is: Should I start a Twardy Beta devlog video series? Please fill out both by June 4th.
A GDD is reasonably important. It give the direction of the game, focuses on what should be developed, defines the scope of the game and reduces or eliminates scope & feature creep. Otherwise you end up drifting around from idea to idea and can end up with a disjointed game.
When I say Game Design Document, I mean a GDD for Twardy Beta so people can see what I’m working on. Twardy Beta won’t be available to the public; it will only be available to my playtesters.