Hey Guys, first of all let me introduce myself to you all; I’m Ramon, 35 years old and I always wanted to develop my own game. Never really done that untill I came across GDevelop. I’d love to help others as far as I can and to get involved in this community.
Right now I’m working hard on my first game; a mafia simulation / management game where it is your goal to beat your rival. It’s really getting somewhere now, (I have built a city, plenty of options to build your empire) and I’m adding alot more stuff to it in the meantime (like challenges, a highscore, etc). I have a few days link for you to check out where it’s at right now and I’m really looking forward to your feedback as I can use that to improve the game before I will finally release it.
Here’s the link:
Currently disabled
If you have questions regarding how I’ve done certain things feel free to ask.
Some options that are now included in the game:
Character select
Playstyle statistics
Game statistics
Different enemy playstyles
War / Peace status
Recruit men
Manage salaries
Buy weaponry
Do raids
Extortion system
Business / Racket system
Steal cars
Attack / Get attacked
Court system
Bribe system
Random generated map
Random HQ location
Explore map system
Streetview
Drugmarket system
…and more
I’m planning to release the final game as an .exe file, as it uses your keyboard and some buttons may interfere with your browser controls.
I feel like the chances of winning in the gambling section should be higher. Like it says 50% but behind the scene, make those stakes a little bit higher.
I attacked my rival or enemy or opponent or whatever you call it, I attacked him. My men were higher in number and even my weapons were good (I had every 5 weapons) but still, I lost. My 4 men died whereas none of my rival’s men died.
I request to improve that too. Like if it was 4 his and 4 mine dead, it would’ve been better. But despite my men being larger in number, my men died whereas none of his did.
The Warpower color indicates how strong you are against your rival. If it’s red, your chances of winning the fight are slim. If it’s orange it’s likely to be even, if it’s green you’re stronger. Buying more weapons and recruiting men will make you stronger. I’m working on the balance of this, i’m considering of upping the weapon prices
I’m working alot on the streetview too, to make it alot more interactive and give the player more options. Also adding visuals and citizens. But I do wonder if it runs smoothly on your pc without any lag?
I was thinking of letting you select the amount of men to put in the workplace and substract them from the amount of men you hired More ways of money making coming