'Cos Wobble' - behaviour ......it wobbles stuff!

So …with @Bubble 's assistance, I have produced an extension and behaviour called ‘Cos Wobble’ for wobbling/shaking/vibrating/oscillating stuff!
Here’s an example project with it attached

what thinketh thee to the above?
cos wobble4
I’ve done a bit more work on the example project and added sliders

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I do not understand it at all! BUT I LOVE IT :heart: :heart:
Is there a behind the scenes of how it works?
(I know it’s an extension, just wondering if you could give a quick summary :smile:)

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When a number changes within cos or sin the value oscillates (i’ve invented numerous ways of spelling this!) between -1 and 1 and so i’m changing the x,y and angle using that and using lerp

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Is this the sort of thing others might want to use? I think it should be less process hungry than the shake behaviour

If you look at my dev thread there’s a sort of over view of how and why this works

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I’ve done a bit more work on the example project and added sliders
so - any comments!?

Wow it’s even better than I thought it would be, love it!

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oooo…set all the sliders to full and there’s two birds flying around each other!

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