Critical Error with Texture/Instance in 2D Scene Editor

Describe the bug

Hello, I got a critical error that seems to be related to a texture or instance. I don’t think it has to do with my events because the preview functions perfectly fine. Weirdly, I’m able to view my project in the 3D scene editor, just not in the 2D one. I only noticed this error some time today while I was editing some events, and I know for certain that I was able to use the 2D editor yesterday. If I remove or disable the specific events that I was editing today, the critical error persists and the preview still functions. More notably, I didn’t create or place any new objects today or yesterday, so I’m not sure why the error is related to an instance. I can’t reproduce this issue because I didn’t create a backup before this error appeared. I removed unused project resources because I thought an unused texture was causing this, but the error still remains. Could someone please guide me to finding the object(s)/instance(s) that’s causing this? Thanks in advance.

Probable same as Adding "Light" instance in scene results in a critical error
This seems related to light instances.

We’ve just merged a fix and deployed it on the web.
Ensure you refresh the web editor, and clear your cache if needed to get the latest version:

Thank you so much! The scene editor works for me now.