De/active Collision 2d

Edit: this feature request has been merged with Handle multiple collision masks independently
-Luni

We all know we can make 2 or 3 collision shape in one opject i want actions to de/active 1 of them or More this is will be helpful in different things

why are you asking exactly? do you have something in mind?

There might be way to do it already, like for example, you can make the collision shape only show up during certain frames.

There is literally a delete option bruh

As far as I can understand, this ask is for uniquely addressable collision masks, as today every collision mask is treated as part of the same mask during runtime.

As a reminder, a base expectation for feature requests is that you are searching for existing requests and voting on those instead of making new threads.

I’d recommend voting/hearting on that existing request instead of making a duplicate thread: Handle multiple collision masks independently

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Hello y’all
I’m letting you know that this feature request has been closed and merged with Silver’s suggestion: Handle multiple collision masks independently
Future readers: please head to that topic to discuss it further.

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