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[Feature in backlog] 3D navigation in the editor
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46
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3697
|
September 29, 2025
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[GitHub #8051] Import Sprite Sheets / Core sprite sheet support
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41
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4790
|
October 7, 2025
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[CURRENTLY TESTING] Object Folders
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21
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3102
|
February 15, 2023
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[Indefinitely Delayed] Scene folders, for organization
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50
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1738
|
July 11, 2026
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[Done 5.4.213] Flip sprite in editor
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21
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1844
|
September 18, 2024
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Update to PixiJS v8
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10
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422
|
December 8, 2025
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More "Pick" Conditions for Object Selection
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28
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3250
|
December 5, 2023
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Animation / timeline tool
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22
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3542
|
June 8, 2026
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Add Shader freature
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42
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2481
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June 5, 2026
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Numbered event sheet
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9
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746
|
August 3, 2026
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Implement "GUI Layer" based Scaling Options to better scale text and other objects
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23
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3761
|
September 5, 2026
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|
VR Support For Games
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84
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5500
|
July 2, 2026
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Give objects an "on-create" and "on-destroy" property
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19
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595
|
September 9, 2024
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Normal Maps to improve surfaces texture appearance
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20
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1715
|
May 16, 2025
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[Done V5.2.167] Automatic Collision Masks/Collision mask "Magic wand"
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11
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1296
|
July 28, 2023
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Gdevelop "Wait [ ] seconds" action, and some sort of compile to steam option in export
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15
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4857
|
August 22, 2020
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[Done on 5.1.165] Add 3D viewport in editor mode
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13
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3073
|
December 8, 2023
|
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Any platformer custom movement extension you would need?
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18
|
1414
|
January 26, 2026
|
|
Add Lighting and shading for 3D objects
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7
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3744
|
January 2, 2026
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|
Move the Trigger once condition back to the top
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13
|
274
|
March 27, 2025
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Request for an Animation Tree
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15
|
437
|
September 11, 2024
|
|
Port GDevelop to the switch
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9
|
3056
|
March 25, 2021
|
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New lock UI option
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24
|
1753
|
January 21, 2026
|
|
"If else" event (We have a solution)
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|
20
|
10678
|
April 18, 2025
|
|
[DONE] Refresh modified assets
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|
11
|
739
|
August 7, 2025
|
|
Support for animating sprites on 3D cubes faces
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|
15
|
1835
|
June 17, 2024
|
|
Dialogue Tree Extension : global feedback, enhancement suggestions
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|
12
|
937
|
May 15, 2020
|
|
Handle multiple collision masks independently
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|
8
|
1077
|
October 11, 2024
|
|
Bring back a way for easy access to scene variables in extensions
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|
52
|
1053
|
September 13, 2025
|
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Ability to use parameter names instead of _PARAM#_ in events sheet sentence
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|
25
|
246
|
August 20, 2026
|
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Support for spine/spriter
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|
10
|
6526
|
January 18, 2024
|
|
Add Alternative Reverse Loop option to sprites animations
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|
9
|
669
|
September 8, 2023
|
|
Terms of Service Restrictions for Publishing Games in gd.games
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|
9
|
1148
|
May 14, 2024
|
|
Native Android export?
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|
31
|
28372
|
October 22, 2015
|
|
Ability to "favorite" extensions
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|
18
|
185
|
June 3, 2026
|
|
Render Distance + automatic object streaming
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|
14
|
371
|
September 4, 2026
|
|
Allow string input for Sound channel identification
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|
11
|
120
|
August 5, 2026
|
|
Able to See the date of game published and last update
|
|
9
|
124
|
December 16, 2025
|
|
The new way (update 5.0.126) to use timers is an unnecessary limitation
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|
16
|
924
|
February 3, 2022
|
|
Easier access to the scene variables editor
|
|
9
|
592
|
June 24, 2025
|
|
More GDevelop themes
|
|
9
|
179
|
November 26, 2025
|
|
Events Editor Revamp
|
|
10
|
940
|
March 25, 2020
|
|
"else" and "elseif" conditions in Gdevelop
|
|
20
|
20409
|
November 17, 2019
|
|
Implementing Alternative Renders?
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|
21
|
1805
|
June 28, 2020
|
|
Different visual representation for NONE declared variables
|
|
16
|
626
|
June 20, 2024
|
|
Raycasting or Shadowcasting - html5 games?
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|
14
|
11566
|
March 19, 2015
|
|
Getting user name and saving it to scene variable?
|
|
13
|
11382
|
March 25, 2015
|
|
Group variables
|
|
9
|
2365
|
December 15, 2022
|
|
Feature Request: MouseButtonOnRelease condition
|
|
13
|
19002
|
July 6, 2015
|
|
More blending modes
|
|
9
|
221
|
June 4, 2026
|