Debugger for Extensions?

I am making a game using a custom extension to streamline the development process. My problem is that the debugger does not show any of the information contained in the extension. This wasn’t such a big problem back when extensions used normal scene variables (which are present in the normal debugger), but now that they use their own variables, there is no easy way to debug without having to pass each variable into some scene variable or text object, which is very time consuming.

Is there some setting I’m not aware of to see the extension variables, or if not, is that a feature that’s in the pipeline?

Thank you as always.