Did this used to happen before?

Hello, GDevelop community. I just got this:

I have turned on the mask and nothing was different. But now, the scene box from 0; 0 co-ordinate is red and my mask is black. Was this in GDevelop all along or is it some bug-glitch thing?

this isnt a bug, I’m pretty sure this is how its supposed to work (im only 70% sure, not 100%)

I also think like that, but just wanted to confirm

The mask is always black.
The 0;0 frame is adaptative, it depends on the color of the background, it’s for better contrast.

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