I’m trying to set a text input as disabled, tried using this event
But no matter if I set it to yes or no, I still can write on it
It looks like a bug. I tested it on my phone with the web version and I couldn’t disable it.
You can disable it through the properties panel but then I couldn’t enable it with the action. The action seems to have no effect.
I can’t seem to change the disabled setting either. I didn’t even know the difference with actions.
https://wiki.gdevelop.io/gdevelop5/objects/text_input/#reading-the-text-entered-by-the-player
I don’t like the “usually”.
I think that’s just because some systems can highlight text that isn’t already able to be highlighted within the app that’s running.
The input object is different for some reason. It’s more device dependent and is rendered on top of everything. So, I guess like emoticons it may appear slightly different on other OSes and maybe browsers . I’m assuming there’s a reason behind it like compatibility, security or just the way input is handled on a web page.
Well luckily for my project putting it in a coordinate far away worked, thanks still!
It seems to be a bug. Do you want to change the caption and catagory to bug?
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