In How exactly does "Trigger once while true" work? - #3 by arthuro555 @arthuro555 said:
GDevelop doesn’t call next conditions when a previous one was false (after all there is no point as all need to be true to execute actions).
I take that to mean that:
- Touch or Left mouse button is down
- The cursor/touch is on Valves
Would be more be performant since, as you said @chapter34, that wouldn’t need to be checking what objects are under the mouse cursor when the left button isn’t down.
Correct me if I’m.misunderstanding that @arthuro555…