Error background when playing mobile devices

Hello there,

Me and my friends programmed a game with GDevelop and running it on PC works fine, but on some mobile devices a texture of a layer isn’t shown. The background is missing on some of these devices (like smartphone or Ipad). The background is black. This error does not only occure on, but also when we publish it online with the GDevelop App.

Does anybody know how to solve this problem.


Mobile devices won’t allow loading any images bigger than 2000x2000 pixels. Use lower resolution images.