I recently noticed users inquiring about handling units in RTS games. Having never tackled this myself, I embarked on creating my own RTS model.
This project is the outcome. While not tailored for GDevelop beginners, I’m sharing it for anyone curious or seasoned users seeking a foundation for their RTS games in GDevelop.
It’s modular and annotated for clarity, including insights into my GDevelop scripting style.
I looked at your sample and I got the basics down thanks to you. I tried making a “assign a group number to selected unit(s)” but when I select a group using the Num keys 1-9, if Num1 is released then the group #1 gets selected. But when Num2 is released, group #2 gets selected but group #1 is still selected and so on with the other groups.
Do you know how to allow only one group selection at a time? Any help is very much appreciated!