Experiencing Issue with multiplayer object's position

I have a timer text object in my game that is used for two players in a multiplayer game. It isn’t a issue more of an annoyance is that on player 1’s screen the timer text object is positioned exactly where I placed it and on player 2’s screen it’s positioned slightly high on the Y-axis and I have no Idea why.



I fixed the issue but reducing the text objects vertical size

Glad you got it fixed, very strange issue.