Feedback Request for Starborne Whispers

Greetings Fellower Devs

I hope this finds you well

I recently saw Helper Wesley Gdevelop vid on their Youtube Channel about the feedback thing [FAIL FASTER. SUCCEED SOONER] and I was hoping to get feedback here or from gd dot game site itself

Take on the role of a defense AI, protecting critical systems from waves of incoming threats. Positioned on a space railway, you control a turret that must strategically defend important buttons from destruction at all costs. Experience an engaging cutscene introduction, a brief tutorial and fast-paced gameplay as you fend off relentless waves of rocks.

This early build includes:

A fully implemented spawning system with increasing waves.
A functioning EXP system to reward player progress.
Sound effects, animations, and a unique turret movement mechanic.
Stay tuned for future updates, including an upgrade system to enhance your turret with new abilities and performance boosts!

It’s been a busy month in Starborne Whispers!

:white_check_mark: Radial Menu (WIP) – For turret building
:white_check_mark: Resource Drops – Ore & Crystal now collectible!
:white_check_mark: Power System Planning – Future upgrades coming soon

We’re working hard on Starborne Whispers, adding turrets, resource collection & new strategy elements! However… feedback has been quiet.

We want to hear from you! What do you think of the updates? What would make the game more fun for you?

YouTube
Facebook
X (formerly Twitter)
(DM if you are interested as I am looking for free play testers and their time)

Feedback Required (1)

If you’re following along, let us know what you’d like to see next! Your feedback helps make the game better. Otherwise thank you for taking the time to look this here post over :blush:

I am over the moon. Got my first review on early build of my game. I am so so excited and movitated.

Please check out the review and also leave a like and comment, it would be appreciated.