Describe the bug
Roguelite has a Firebase error. Played fine in the preview before purchasing.
Steps to reproduce
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Created several projects (saved locally and in cloud). Gave unique name and also allowed GDevelop to generated name. Issue persists on all.
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Uninstalled GDevelop and cleared folders (AppData, Temp, & %temp%) - then restarted computer. Installed GDevelop again.
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All other projects (local and cloud) are working fine, only have the issue with any new game created for Roguelite. Screenshot and zipped project link below.
Share a very simple GDevelop project showing the bug
It has to include the assets along with the game.json:
Zipped project Google Drive link: Removed Link - Issue found in Events Menu (top line) - would have been nice to know in advance that the config for Firebase has to be setup on the user’s end before purchasing. Nothing wrong with GDevelop - just lack of info on the asset description page.
