Hi this is not my best game but its not “bad” , its a platformer u can jump on baddies and get hearts. It has one level until 50 plays, pls like.
That noise when you touch the flag! It’s horrendous. Otherwise a nice start to a platformer.
lol ty. Il try to fix it. ![]()
Hi all!
I like it.
Don’t you think the vertical moving speed of the camera is too tall?
Otherwise, this game is good.
A+
Xierra
What do u mean by too tall? like the player should be more down in the camera view?
hello? what do u mean?
Hi @zGameCreator!
I have not used the good english term.
I want say the shaking or trembling is too violent.
It hurt my eyes at a time of the game.
A+
Xierra
So, to make it slower i edit the behaviour " follow player and stabalise while jumping" ?
Yes i think. Which comportement is it and how are the parameters to modify in your opinion?
Xierra
BIG update. ![]()
- New Level
- Flag noise problem fixed
- Level selector scene
- Background music
I hope you guys enjoy and thanks! ![]()
(dont forget to like!)
Hello @zGameCreator!
Well done!
It must be me but if you can fix what i said before, by immobilizing the text in black (do not make scrolling for the sentences ==> put them on another layer Than Player)
Thanks
A+
Xierra
I dont get it,what does immobilising mean? And are u talking about the text in game tutorial? Like : get hearts?
Great! - good work - I think it could do with ‘smooth camera’ or different camera settings on the y axis so that it’s not so hard set on player position.
Thanks! Do u mean by the camera not goin up when the player jumps? just horizontally?
Hi …yes …either turn it off altogether on the y or have a much slower camera catch up speed. The jump is high and quick and the camera being locked to player y feels a bit unatural.
Ok, ty for feedback.
Umm there is something wrong i deleted the behaviour but the cam still follows player…
There must be something in your events or an attached behavior thats setting cam to follow player. If you put this as a topic in the ‘how do I’ section you’ll get more assistance. I’m pretty sure that on smooth camera you can adjust the catch up speed on both axis. I don’t use it myself as I use a hidden object called focus …I set the camera on that and use lerp expressions to get the focus object to follow the camera .
Ok, but i already checked.