New handles to resize objects
-Slightly faster internal compilation of events.
-Improved size of compiled games.
-External events are internally compiled separately from their scene if possible.
-New integrated help system
-Fixed crash when editing For Each/Repeat/While events.
-Fixed GetTimeFromStart() expression.
-Improved design of toolbars
-Fixed bugs
Looking forward to test it out over the next days. Can I just add that the first thing I noticed was that the search functionality in conditions and actions has been removed. I don’t know about other people, but I loved it and I think it made adding functions a lot faster.
Points and masks panel must be left “docked” ( i.e: Put inside the window and not floating around ) so as to be clickable. I don’t know yet why, it’s strange.