Game Develop 2.2.11127 is available:
-Scene editor improved:
- Properties of instances are displayed in a grid
- Objects can be locked
- New handles to resize objects
-Slightly faster internal compilation of events.
-Improved size of compiled games.
-External events are internally compiled separately from their scene if possible.
-New integrated help system
-Fixed crash when editing For Each/Repeat/While events.
-Fixed GetTimeFromStart() expression.
-Improved design of toolbars
Always happy to see the update window
Looking forward to test it out over the next days. Can I just add that the first thing I noticed was that the search functionality in conditions and actions has been removed. I don’t know about other people, but I loved it and I think it made adding functions a lot faster.
No no this feature is still here, it was not removed
God blesses you, 4ian and GD’s developer! The problem I reported was finally fixed!
Thank you so much, from the depth of my heart! I hope you may continue keep improving Game Develop!
Ah, I think it’s a bug then. Looks like it’s there if you open an existing condition/action, but not if you try to add a new one.
Indeed, it didn’t notice that before, how strange
Thanks, I’m going to fix that
EDIT : In fact, it’s because the window’s height is too small. Just resize the window until the Search field gets visible
linux bug of pannel center/mask is present, but go on ubuntu 12.10
Points and masks panel must be left “docked” ( i.e: Put inside the window and not floating around ) so as to be clickable. I don’t know yet why, it’s strange.
I didn’t get what you meant ?
the program start in ubuntu 12.10, I haven’t segmentation fault, thanks for your time
good luck with other bugs