Replaced icons still using the old style
Added a dialog asking for feedback about GD
Fixed typos.
Fixed proper frame for sprite objects not always shown if animation was paused.
Fixed initial value of texts objects not always properly shown in HTML5 games.
HTML5 games physics engine is now Box2d.js (for better performances).
Fixed “Time” expression for HTML5 games.
Fixed error when the parsed JSON was not correct for HTML5 games.
Fixed “Random” expression for HTML5 games.
Fixed crashs (with scrollbars for example)
There is no need to code in any way, all you have to do is use the events which are entirely graphical and displayed as english sentences.
Try it and you’ll see how simple it is. You can also read tutorials here: wiki.compilgames.net/doku.ph … /tutorials
Personally I think you are sort of coding, except the fact that you are coding visually and that it is really simple and straightforward. It does not require you to use modules (except extensions and even those are really easy to access) nor do stuff like creating a frame, creating a box, THEN adding the image. You still have to do semi-coding. Not that I’m complaining, because this is much faster than coding, and with this tool you already know all the code and what it mostly does.