Game Login/Register

Of course, but you should check that the key pressed is not any special key (Return, F(1-12), Esc, Ctrl, etc.) :neutral_face:

Another way to do it is updating the text object, everytime a key is pressed (to get it nice, and have a better performance), this way:

Conditions: Any key is pressed Actions: Do = "" the text of PasswordText #clear the text object ........Repeat( StrLength(TextEntry.String()) ) times: #repeat length times ................Do + "*" to the thext of PasswordText #add a * for each call (length times)
You clear the password and add a “*” , “length of the password” times:D