Describe the bug
The GDevelop application works slow when editing variables. I tried it on deskop app and web client (on web is even slower).
I have a sprite object on the level with a variable array. When I am editing it, the app seems to be working very laggy, every letter is written with lag. IDK why. When editing normal variables its works fine. Its really annoing I cannot work fast and set my objects.
Example of my array (sprite object with behaviors, it’s button)
Steps to reproduce
Share a very simple GDevelop project showing the bug
It has to include the assets along with the game.json
This seems more like a hardware issue.
- What are the specs of your device?
- How many instances of Gdevelop are opened?
- Are you running any other electron/browser-based app like Discord, Edge or Chrome simultaneously?
My machine is quite good. Intel i9-9900, 64 GB, with RTX 4070, so it’s rather not an issue with the hardware.
I have mostly one instance of desktop GDevelop app open.
I am running all those apps in the background, like Discord and Chrome
One additional issue with gdevlop app which I have. Edit with Piskel doesn’t work on this machine. It’s loading, but there is no image to edit.
Very true, it can’t be a hardware issue. Have you tried setting Gdevelop to High Performance:
Go to Settings > System > Display > Graphics
Then Select Desktop App and then click Browse. Then point it to the Gdevelop.exe. Then set it to high performance.
Wierd, now when I tested web app through web (chrome extension) its working fine. I can edit array in object fast. I need test this more.
So its Electron and Edge works slowly but Chrome is fine?
It’s like I wrote above. Chrome extension is working fine.
What do you mean by “extension”? Do you mean browser?
yes, chrome://extensions/
You’re running Gdevelop in a chrome extension?
Yes, and this one is working ok.
It’s looking like this