GDevelop Performance issues, Please Read, Help and Stop Bad Information

heres the thread im talking about

Feel free to go trough all the videos to see the performance just being… well random.

And before anyone goes saying it, no its not my events, its not a user thing.

If everything is the same, quite literally, but you get different results, then its something else.

At one point just because, i ran the profiler on a completly empty scene and noticed that empty events, goup labels and comments had quite the impact on performance, more still, as Points ponted out, was the renderer, that used a bunch of “ms” to render an empty black screen.