Global Camera System

In the end I created my extension called Global Camera Controller, but I don’t want to submit it to GDevelop right now, because I want people to test it out, so the final extension won’t have any bugs.

Right now the extension has these features:

  • Follow an object on ALL layers simultaneously
  • Follow a specific world position (X, Y) on ALL layers
  • Set a global zoom level across all layers (with per‑layer exclusion)
  • Configure per-layer parallax scale (X/Y) to create depth effects or lock certain layers in place
  • Exclude specific layers from global zoom (useful for UI, HUD, etc.)
3 Likes