Graphic problem of the arc

instead of a progress bar, I want to use an arc to do this.
Everything is runnings fine, including the variables, but when it comes to the visual output, the drawn arc becomes increasingly inaccurate.

Arc with 10 degrees:


Arc quarter circle:
Arc quarter circle

Arc half circle:
Arc semi circle

Arc full circle:
Arc full circle

It doesn’t matter if the arc starts at 0, 90, 180 etc.
As more the arc increases, as more it looks like the start angle moves and the end angle didn’t show the end correct.

When I look at the semicircle, it doesn’t look like a semicircle.
How can I solve this problem?

Thank you.

It looks like the inner part of the arc is correct - it’s the outer part that’s not right.

Raise this as GDevelop bug.

As a workaround, you could draw a number of arcs, say 5 pixels thick from your starting radius to the end radius.

Hi MrMen,

you´re right. The inner radius is always correct.

Made now 5 arcs as mentioned.
Looks much much better…will use this meanwhile.
Hope Gdevelop will take care of this bug.

Thanks for the idea.