I’ve been working on a basic platform game (native Windows format), and have encountered this strange bug. I can preview my game just fine, but when I click the ‘Edition’ button the GUI gets completely messed up, and becomes unusable. I’m using the latest version on Windows 7 Ultimate 64 bit. See screenshot of what my screen looks like below.
I do not even know GD was able to be displayed like it
Is the GUI back to normal if you leave and start again the program?
When I close GDevelop at this point I get a Windows error saying “GDevelop has stopped working”, but when I open it again the GUI is back to normal, yes.
I’ll also add - this only happens with this particular project, others seem to work OK.
The bug is caused by the tilemap object because there are a lot of tiles (3000 in your tileset).
I’m currently working on a fix (should be in the next version which will be released soon).
Ah, I see. Thanks for responding so quickly. I look forward to the next update. In the meantime, I’ll avoid all those pesky tiles!
I’ve sent you by PM a link to download a “fixed” version of GDevelop.
Thanks for that, I’ll test it out when I have the time. I have to say, your responses to bug reports are amazingly fast. It gives me great hope for this project. Keep up the good work.