Heidi Moombootz.
It is my first game.
Features:
Build a strawberry farm and buy decorations for it. (Top-Down-Perspective)
Find all missing mammoths in 20 levels. (Side-Scroll-Perspective)
I made all art and music by myself (except the font).
Heidi Moombootz.
It is my first game.
Features:
Build a strawberry farm and buy decorations for it. (Top-Down-Perspective)
Find all missing mammoths in 20 levels. (Side-Scroll-Perspective)
I made all art and music by myself (except the font).
Hello, Ambytar!
From the video, it looks like a very well-built game with diverse gameplay! I really liked it! I wish I could give more likes!
You’re definitely an artist! The animals are very cute!
Has the game already been completed or is it in the final stages? On which platforms do you intend to publish it?
To be honest, I don’t have an idea how and where to publish this game. Maybe I will even publish the whole game on gd.games. The dream is: I want to see this game on the GDevelop’s “Must-play games” showcase…
This game was actually designed only for my beloved partner and she likes it so much, that she said: “We have to publish it”…
At the moment it supports only keyboard/mouse control (WASD, ZQSD and Arrow-keys).
My family is saying that everybody is playing on mobile phone nowadays, not on PC; but I’m not sure if I want to add touch-support. This game could be a great opportunity for people to learn WASD and ZQSD controls. If this game is published, maybe I will later add touch-controls.
Currently it is in the testing stage and has 2x20 Songs (One can choose between an orchestra-style soundtrack and a retro-style).
“Heidi Moombootz” will be released in january/2024 on gd.games.
Edit: Release Date is Wednesday, 24. Jan. 2024, the complete game will be free to play.