Heidi Moombootz.
It is my first game.
Features:
Build a strawberry farm and buy decorations for it. (Top-Down-Perspective)
Find all missing mammoths in 20 levels. (Side-Scroll-Perspective)
I made all art and music by myself (except the font).
Heidi Moombootz.
It is my first game.
Features:
Build a strawberry farm and buy decorations for it. (Top-Down-Perspective)
Find all missing mammoths in 20 levels. (Side-Scroll-Perspective)
I made all art and music by myself (except the font).
Hello, Ambytar!
From the video, it looks like a very well-built game with diverse gameplay! I really liked it! I wish I could give more likes!
You’re definitely an artist!
The animals are very cute!
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Has the game already been completed or is it in the final stages? On which platforms do you intend to publish it?
To be honest, I don’t have an idea how and where to publish this game. Maybe I will even publish the whole game on gd.games. The dream is: I want to see this game on the GDevelop’s “Must-play games” showcase…
This game was actually designed only for my beloved partner and she likes it so much, that she said: “We have to publish it”…
At the moment it supports only keyboard/mouse control (WASD, ZQSD and Arrow-keys).
My family is saying that everybody is playing on mobile phone nowadays, not on PC; but I’m not sure if I want to add touch-support. This game could be a great opportunity for people to learn WASD and ZQSD controls. If this game is published, maybe I will later add touch-controls.
Currently it is in the testing stage and has 2x20 Songs (One can choose between an orchestra-style soundtrack and a retro-style). ![]()
“Heidi Moombootz” will be released in january/2024 on gd.games. ![]()
Edit: Release Date is Wednesday, 24. Jan. 2024, the complete game will be free to play. ![]()