Help me with my game


im adding a thing in my game where the monster randomly comes out the window. so i added a timer and if its 15 or higher you die right. but after the first time you close the window and the monster comes again you just dont die

I see that at the final event, you are pausing the timer “1” that triggers that monster spawn

Do you have an event where you unpause it?

Edit: Because you are pausing the timer, the timer never reaches the 15 seconds

so. in the interaction event i added a pause timer when the player closes curtains which didnt work so i thought making it as a sepperate event would help. i should also mention i acidentally swapped the names of the curtain animations. so when the timer restarts it should count to 15. and i did add an event to restart