Hide object effect button doesn't work

I don’t know if this is just for me, but I think I found something…


This does not work

More specifically, this doesn’t work for OBJECT effects. When I preview a project with the effect hidden, it just shows anyways

Let’s say I want to have an effect where an enemy flashes upon taking damage, and I want to use an effect. I would just have the effect disabled at startup, and enable it when he gets hit

Unfortunately, the effect just turns on when the preview starts, even when I tell it to be off

Again, this only seems to be a problem with OBJECT effects. This button works perfectly fine in layer effects

Is this problem just me…?

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Just tested and it does not work

I am not sure if that is purpose of this button
BUT if not then that would actually be cool feature

When you give an object an effect, it’s automatically on when you preview the game

Allegedly, this toggle allows you to disable the effect during the preview, so you can later trigger it on in events

It works for layer effects, but not object effects for some reason

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I remember it used to work.
I had a sprite with an “adjustment” effect for alphas, initially hidden so I could enable it later, and it worked without any issues.
I haven’t tested it with the newest version yet… but if it stopped working, then definitely isn’t normal.

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Thank you for reporting an issue. It should be fixed in the next release.

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