How do I ... make a boundless fog of war like in some of the best isometric and top-down rpgs

OK i wanted to dynamically expand and shrink that black area but i can’t figure it out

BUT

I figured how to make it absurdly big

1 - Either you put your shape painter object on same layer as player ON WHICH you center camera on player
OR you just add action to also center camera on player on layer on which you have shape painter object

2 - Shape painter settings for the one that is like reacting to light source
NOT the one that once you cut a hole with it it stays uncovered
But i guess they would use same settings more or less
As you see left and top are negative and bottom and right are positive numbers
I went for 10 000 but i guess that would depend on how big your map is


3 - Order of actions is important
And these are all actions i use

To get this