How does Save and Load game mechanism works

Can anyone Please tell me how can I give an option of saving and loading game/file in my game. Any tutorial or any link that can make understand the basis of it or more. Please

Here is a basic info reply about saving process entities (file, group, value/text) and debugging: [url]https://forum.gdevelop.io/t/how-to-save-progress/11344/4]
Here about saving many instances: [url]How to save and load game using xml? - #2 by Lizard-13]
And here about reading random lines from a text file: [url]How to use *.txt file on events - #2 by Lizard-13]
You can get a lot of info from the replies an the examples, but of course you can get more info from the examples included in GD, and the wiki (of course from other topics in the forum too): http://wiki.compilgames.net/doku.php/gdevelop/documentation/manual/built_files

Let me know if you need to clarify a more specific doubt :slight_smile: