How to complete dynamic loading levels in gdevelop

I was looking at Ori and the Blind Forest, and behind the scenes, and I had some questions about whether multiple levels can be dynamically loaded continuously with gd? There are similar posts but no specific plans are given. Hope someone can answer, thank you, if there is a specific solution, better, similar to unity

At the moment there is no way to dynamically load resources in Gdevelop. Everything is loaded at the beginning except the sounds, which can be loaded dynamically. I think that the Gdevelop team was trying to incorporate this function but separating the resources to be loaded according to scenes.
This is what I have read on Github, but I have no more information than this.

Thank you. As frustrating as it is