How to implement this chain and link idea

That’s such an interesting concept. Have you made any progress? Is this a top-down game? 2D?

Can you share any screenshots of the game setup or gameplay or events.

I imagine shooting the yarn like shooting a bullet. Is it shooting in the direction of the mouse or the direction the player is facing?

I would imagine when an enemy is hit by the yarn a linked boolean can be set to true or you could use object linking.

The yarn can be a simple line drawn on a shape painter or you could place tiled sprites similar to this post minus the animation part.

https://forum.gdevelop.io/t/creating-tracing-line-that-perfectly-follows-your-mouse-and-the-object-from-where-your-drag-began-is-tough/65269/10?u=keith_1357