I need anyone's opinions about this

I am making a horror game and right now I am making a cut scene for it. The cut scene so far is about 3 kids playing hide and seek, one gets lost and now I am lost I don’t know if I should make it where the last kid comes out of nowhere and scares them or they have to go find him. What should I do? Have Ideas feel free to share them with me if you like Thank you.

Make clues about where the last child went, and make those clues lead to an area that looks quite scary, and escalates quickly, never actually finding the child until some plot twist later.

@DesmonDev They are playing in a Forest should I lead them deeper into forest and have it creepy as in a giant open space surrounded with trees or should I lead them into a building?

add rusted signs that say do not enter as the hill get steeper

to get a better view on the game would you like a video on the cutscene

yeah sure no problem

@DesmonDev I’ll get it to you tmrw if thats fine

Here is the recording blob:https://editor.gdevelop.io/eaec79fd-d902-4722-b7c4-bab859080851 let me know if it works or not its my first time using it.

sorry, but i cannot view this link, it doesnt work.

@DesmonDev https://canva.link/cutscene-for-game will this work?

yes, i see it now. this is kinda funny, i for some reason imagined something much different in my head

really? well yeah it is my VERY first game I’ve been working on it for quite some time now but like I said at first IM COMPLETELY LOST

what did you have in mind?

im not telling you to change a thing, i was just expecting the exact opposite. Like, the most complicated game you could ever make in gdevelop. I dont know why i thought that… considering normally im the one who does that. Ill be showing off a few tech demos soon, youll see then what i mean by 3d.

oh yeah I suck at using 3D really just because I don’t like how you have to like look around everywhere and the fact that each direction is just really weird to use. I am doing what you said to do, I added a hill and am now working on the rusty signs to go up the hill

This topic is an open discussion, and does not need a solution. Anyone can continue to give feedback and ideas on their game

Should I make it so they go in a building or stay in the forest?