I have a problem. When I scale a sprite of 64x64 pixels to a size x3 bigger (192x192 pixels) the collision doesn’t work however in whatever other scale the collision works. It’s a diagonal collision with default system (detecting borders)
In normal scale (white cube) of whatever another scale the collision is detected:
In x3 scale the collision is not detected:
I need that collision works please. Thank you!
Isn’t this a Gdevelop bug?
EDIT: thank you for moving the thread to the appropriate section