IOS beta testing issues

So I finally was able to successfully export my gdevelop project to xcode and then to Apple’s Testflight program. I’m having a few issues if anyone has experienced these I would greatly appreciate feedback.

• the app runs super poorly on IOS. Very slow and laggy, even though it is fine on Android

• the drag-down menus built into IOS interfere with the app to a destructive point

• Text objects do not crop properly

A big portion of my app is dragging things around and when the app is running laggy on the newest iPhone :roll_eyes: you constantly “loose grip” of the draggable objects.

TIA!