I want to randomize the color of the animals in my game but i want to remain some parts of them unchange (nose, eyes and etc). so i tried to use the color replace effect for color swapping:
Oh wait, is this an effect you’re using? Maybe it’s bugged. Why not just code it manually to change the colors, I don’t see why that won’t work. If you’re trying to get totally random colors just create a function to change the R, G, B variable and then have it manually adopt the hue of the new RGB number. Just make sure that your sprite is a lighter grey though.
I think if i use recolorizer or tint action, it would change all the colors of the sprite, i want to remain some colors unchange in this case the bear’s mouth part (brown color)