Look at the games I’ve made.
(The test has not been completed, and the artwork isn’t complete)
Sometimes BGM/SE does not play after placing an ad (mainly a video ad).
This will probably only be replicated on iPhone (iOS).
Do any of you know of any such problems?
I don’t know the cause because there is no error log…
You can use music or sound actions as you want, one working better on some devices, i don’t remember which one.
Play a music if better for long playtime, and sound for short and reactive sound effect.
There have each their differences.