Joystick for Movement and Shooting

If I remember correctly, there was an object that works as a mouse, right?
But I don’t see it in your game :thinking:
Maybe, you can make two of those, one for controlling joystick and another for buttons, and maybe do:
If TouchInOut = Yes and The cursor or touch is on Action Button
Make mouse2 object at the position MouseX"UI"); MouseY(“UI”) and
If mouse2 is in collision with ActionButton:
Do certain action.

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