Hi,
When using a jump thru behavior object if platformer object touches it, jumping animation is triggered even without any jumping key pressed. Is this a bug or am I missing something?
Thanks.
Hi,
When using a jump thru behavior object if platformer object touches it, jumping animation is triggered even without any jumping key pressed. Is this a bug or am I missing something?
Thanks.
Hi,
Perhaps you’re missing a “player is jumping” condition along with your collision condition.
I don’t use a collision condition. I just follow the how to make a platformer game tutorial and when player just touches a jump thru object, player animation changes to jumping anim and back jumping and back and so on.