Jump thru behavior bug


When using a jump thru behavior object if platformer object touches it, jumping animation is triggered even without any jumping key pressed. Is this a bug or am I missing something?


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Perhaps you’re missing a “player is jumping” condition along with your collision condition.

I don’t use a collision condition. I just follow the how to make a platformer game tutorial and when player just touches a jump thru object, player animation changes to jumping anim and back jumping and back and so on.