Hello. I have been messing with a platformer game and had pretty much finished the basics of the game using keyboard inputs. I have on screen mobile controls as well for phone use and these controls work except for the movement does not trigger the animation loop appropriately. Moving triggers the walk animation but it stays on one frame of the animation. loops are selected appropriately, the mobile controls simulate key presses, and key presses are set to trigger the animation. It returns to idle when not moving, and does the first frame every time, it just won’t cycle the frames when using touch control. Loop speeds are also set properly to allow some time to complete cycle before retriggering.