This is a platformer with a bloody combat that is currently in development.
You play as an insectoid little robot who is training to become a deadly and intelligent war machine. His special skill is transforming into a saw! Planned release for PC (Steam).
I’ve made everything (insect paws, enemy AI and physical particles) using only built-in features.
The inspiration of the setting and future story is from my release “Warkomar”.
I’ve prepared a video presentation. You can find it on YT if you search the topic title.
Thank you for trying this one!
Think of this as a vertical slice of the entire combat system. In the final build you will learn how to use each weapon gradually.
The paw animation is very close to the result I wanted, but there are some bugs I want to fix, and to do that I’ll need to rewrite about 70% of the code. Right now I want to focus on other aspects of the game and come back to this closer to release, to show a final version that will look and work better. At the moment the animation changes a lot depending on the FPS, and that’s one of the two reasons why it needs to be reworked.