LinkPathfinding Object Bugs

ok i think this is a bug.

So i have these blue thing that are likned with a Mover Object that has linkpatfinding behavior and its hidden.
and for the Red thing are the Target, these blue thing are customer that follow its linked mover object and the Customer AI will go to the shop, then look around the Store based on the picked Store Rack and if they interest on something they will pick it up. if in the end they doesnt get anything they will just walk out of the store and go home.

but as you can see here, there’s 2 Customer object that didnt move

normally , based the code i put they will keep moving from place to place untill there’s nothing on the shop list and go to the register if they take Some Item.



Now Look at this:


the IsMoving Variable of the Customer Is Still set to True even though the object didnt Move.
so i think this is a bug, unless im wrong and someone can help me with this, but before that, i wanted to tell something first that the last time i open the project around a week ago it work just fine. no bug like this. but while i was making a new feature of Building Object in The Scene my Pc Suddenly Freeze and i found that its CPU probably Burned because of probably old age, so i decide to buy a new laptop instead and have to wait around a week for its to be delivered to my home. and when i open the project in this laptop, the bug occur. Help!

If you start a new path every frame, i guess this could happen.

hey thank you for Replying, Could this be the Problem?

h

yea i think it is, i changed to this so they dont read thrice in a frame and i playtesting it for minutes and its doesnt seem to occur again


Thank You For Your TIme!