Loading via Storage (Experimental) from a different scene does not work correctly on the first attempt

I launched the game and, from the Main Menu scene, used Storage (Experimental) to load a save. However, in the scene it loaded into, nothing was actually loaded. When I returned to the Main Menu and loaded the game again, it worked correctly.

Here’s the issue: players will likely try to load a save as their very first action after launching the game, but the game doesn’t load properly on that first attempt. They have to go back to the Main Menu or try loading a second time.

I don’t know why the game scene only loads correctly after it has been viewed once.

this is game test file.
https://drive.google.com/file/d/1i_dR2QgNKGsVi0S8_uAmzxF3Z_wVhOe9/view?usp=sharing

  1. In the game scene, start the preview — movement.
  2. Press Num2 to save, press Num1 to load within the same scene.
  3. Close the game window and reopen it.
  4. From the Main Menu scene, Start Game.
  5. Press Num1 to load.
    !! 6. Only the scene changes; action/state values are not loaded.
  6. Press Num3 to return to the Main Menu scene. Press Num1 — now it loads correctly.

Well, that must be frustrating. :exploding_head:

Yes same exact issue.
If I load the game from the main menu without first loading the scene, it does not load anything properly, it just changes the scene without my custom save data.

If I first load the scene, then load my save, things work.

The problem though is even worse for me.
If I save my game in the same session and load, it works OK

If I then quit the game entirely, and load my save (via doing it twice), it loads my save and I get my custom save state, but now plenty of actions and commands are broken. Sounds are not triggering anymore “stop/play sound on channel” does not work right. Things are being Shown when they should be Hidden, etc, many of the game logic and commands are failing to work properly. It is a mess!

Has anyone had success with the Same/Load game from Device feature?

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