Hey Everyone, Khaled here and today I’m super excited to show you for the first time ever in years the behind the scenes of Project Lynaria CyrxFall, one of GDevelop’s biggest and most ambitious projects.
This will mark the first ever Devlog here in the GDevelop Community and more to come in the future.

Here is a sneak peak (Behind The Scenes) for a place called “Sunless Abyss”
Now I will answer some of your questions:
You might be wondering what it’s like to work on Lynaria?
A fun nightmare is what I would call it ![]()
This scene alone has over 8 layers (Still an early WIP) so you can imagine the pain of setting all this up, took over 3 months to reach this point here but I will say, it’s 100% pure fun.
So what exactly Is Lynaria ?
Lynaria CyrxFall is a 2D Metroidvenia set in planet Lynar, where a devastating event called The Awakening took place, you play as Lunai and make your adventures in Lynaria City
- “The city was raised after the end - It waits”
So how long will be the development for Lynaria is going to be?
Very tough question, I’m aiming for 2 years but I doubt it honestly, it can take more yes, but eventually it will happen (If I’m still alive).
What is you aim this time?
Well to create something great in the industry, I want to go big with this one and big things take time so yeah, I will make sure this time you have something truly special.
That’s all for this one, Thank you so much everyone and I hope you like what you see so far.
See you all in the next Devlog ![]()





