Miko Adventures: Puffball devlog 😮

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Update

Is the screenshot supposed to look messed up or is my computer having problems again?

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Your computer is fine :smile:

Love the hidden message :wink:

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Everyone!!! NEW ANNOUNCEMENT!!! FINALLY…
I’m happy to announce that I’m currently working on a MASSIVE new update for Miko’s Adventures!

There will be new content,
New gameplay mechanics,
New adventures,
New stories to tell about Miko,
Performance will increase OVER 150% from the original released version.
Massive new graphic improvements (Tons of world improvments to the point where I draw all the levels again, game now works in full HD resolution and everything is detailed and sharp now, and a LOT MORE!!),
Basically it will be a whole new experience. (Seriously the update notes will be massive when it’s released)
The update will most likely move the game from a free-to-play state into a paid state (a commercial title).

I just want to say that this was not possible without your amazing support on the game over the last 8 months and still to this day the support has just been amazing on the game, I’m honestly grateful to be in a community like this one :heart:
Expect some new cool updates soon! :purple_heart:
Also … pssssst!!! here is a sneak peak :heart:

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Everyone, My discord is finally here, hop in and let’s have some fun!
There will be a lot of cool new stuff there!

Just because I hit 1000 followers on twitter: https://twitter.com/CorianderGames
I decided to celebrate with you this amazing moment by sharing with you screenshots of the brand new
:star2::star2::star2:
“Miko Adventures (puffball update)” finally in 1080p
:fire::fire::fire:
New enemies, mechanics, story elements, massive new world to explore (will be a surprise!!)
There will also be:-
1- Massive graphic improvments
2- Performance increase (up to 200% !!!)
3- More puzzles
4- A lot more diverse levels
5- More secrets to discover
.
You’ll love it! Miko Adventures is being built with love just for you :heart:




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So I decided to post game dev stuff everyday for the next 5 days then when I do that I’ll go for 10 days and so on until I can do it everyday, it’s really hard to keep it up with college and other stuff but I’ll do my best for sure.

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Day 1 out of 5

Was working today on level 6 in @MikoAdventures

Fixed a lot of collision problems.

Fixed some assets.

Enhanced the physics system in game.

Optimization to the level.

A lot more small fixes.

Good day :slight_smile:

Day 2 out of 5
.
Today was about external events in gdevelop.
Did a lot of cleaning.
Fixed a problem with mines not working well.
Fixed bugs with some of the movable objects.
Still a lot to do!
.

You should use tools like gamejolt. They have a devlog feature made specifically for things like that.

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@arthuro555 Thanks for the suggestion and yup it’s in my to do list!
It’s just too many social media stuff to care about you know … takes a lot of my time! also I’m not active in gamejolt so yeah…

Day 3 out of 5
(I tweeted this one yesterday but my internet couldn’t let me share it here so yeah, sorry :confused: ).
Now check this one out, you’ll like it!
Also let me know what you think so far?

Feeling really sick (have a bad cold) but I can’t stop working.
…
Day 4 out of 5
Was working today with this little guy.
A lot more physics bugs fixed.
Lot’s of graphical bugs fixed.
Level 6 is almost finished.

In case you missed it, I uploaded the first look inside Miko Adventures (Puffball update)
.
Check it out and let me know what you think?
.
Your feedback is always helpful : )

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Bonus screenshot! :heart:
Got a little better so I decided to work on this while recovering!
I guess that’s day 5 out of 5 (Yay first milestone) now let’s go for 10 days!

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Day 6 out of 10

Today was all about graphics, colors and UI
UI looks pro now and a lot easier to understand when inside a level.
.
Good day!

So here is a full comparison between Old and New HUD in Miko Adventures “Puffball update”
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Would love to know your thoughts on this one!

Because You’re my goal :heart: : Because Your experience, your feelings matter so much to me!
Press “C” to hide HUD in game anytime for full immersion in candy world : ) :candy:
Untitledd

@arthuro555
Edited, got the 2 mixed up my bad…

Added Smooth Camera “feel really amazing”
Added a cute little transition when you enter a level.
Fixed some bugs with the diamonds count in all levels.
Fixed “bugs - added a lot more details” within level
.
Next I’ll work on the tutorial and will try to make it look a lot more pro and easy to understand.
Then I start re-creating level 7 from scratch which is going to take over a week, then I can say I have almost 55% of the game finished!
.

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