Cubic World is the first fully functional “clone” of Minecraft in the history of GDevelop and all other no-code game engines.
And this is not just a game! This is a game template that you can get and use it to create your own dream Minecraft, even without code, creating Minecraft has never been so easy!
Improvements: • The method of saving for world information has been changed for heavy objects (air and cubes), this is due to the browser limitation on the amount of information saved in Local Storage (5 MB), this problem was solved by creating a new saving extension that uses IndexedDB, now you can save an almost unlimited amount of data. • For Apple mobile devices, Long Tap is now disabled, which prevented the destruction of cubes. (You can see how this is implemented in the Mobile Control Helper extension)
Bug fixes: • Now cubes cannot be placed inside the player, which led to getting stuck or falling out of the world. • The buttons in the menu and pause are no longer distorted when turning the screen on mobile devices. • Walking sound no longer plays while falling.
“Cubes cannot be placed inside player,”. Did you try "If player is in collision with cube, overlapping, then set player position to player position + cube height, unless there is no room over the player’s head. (There are various ways to check if there is space over the player’s head, surely, though the only one I can think of is an object set at player top + cube height.)
I’mma be a bit harsh here with the things you gotta fix IMO, the head bobbing in this game isn’t in Minecraft, and is pretty annoying, the jumping feels weird, there’s an extra unfilled slot in my hotbar, and there’s no crouching or sprinting. Other than that it’s awesome, IDK how to even get started with world generation, I can’t even do 2D much less 3D, IDK how noise even works bro.