Hey,
Tiny bug, the “Set game window size” action only supports integer numbers and throws an error if you try it with floats.
This shows an error (impossible to understand for a newbie)
But this works perfectly :
(notice the Floor on both sides)
From what I can find, Desktop OS don’t support window sizes that aren’t integers (although they do accept non-integer positions?)
With that in mind I’m not sure if this is really a bug vs you putting something in that’s invalid. Trying to set most parameters to invalid items/resources/etc throw errors now.
Maybe an enhancement to force rounding there and have the description updated to mention integers only? I don’t think the IDE processes expressions so they wouldn’t be able to outright force it at time of edit.
Yep, having a way to explain the error is the minimum here i think.
For experienced dev it’s ok to understand what’s happening. The error even if incomplete, at least talks about signature and “conversion failure” so you have a guess.
But for people only using GDevelop as their main dev tool, they won’t have a clue
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